Matt Forney
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New Article at Reaxxion: “Future Imperfect: Looking Back at Titanic: Adventure Out of Time”

titanic-adventure-out-of-time

I review a forgotten gem of the adventure genre over at Reaxxion:

That last bit is more important then you may think. Similarly to The Last Express or Blade Runner, Titanic is always running the clock down on you. The first two parts of the game use event-based time progression: if you dilly-dally too much, you’ll find that characters have moved around and items you need to progress have been taken (though the game is generous with second chances). The third part, which takes place while the Titanic is sinking, runs in real time: you have an hour and 15 minutes to complete your mission before the ship descends to a watery grave.

Click here to read the rest.